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Magic word 2
Magic word 2






magic word 2

Given that this is by necessity a fundamental departure from the original premise it seems only fitting to dub it Magic Words 2. I’d like to experiment with pushing the creative focus of Magic Words towards that same point. As fond as I am of Magic Words, I must confess that the creative focus of Chris’s method is more interesting, and a healthier way to construct a game. Yet while my Magic Words prompt creativity between adventures, Chris’s method prompts creativity during adventures. We’re trying to force magic users to be more creatively involved in their spells. I presume there is some means by which my spell alterations might fail, but again those details are obscured from me as a player.įundamentally, Chris and I are trying to achieve the same thing. All of these were done in the moment without any additional prep. I’ve used it to form a bubble around our camp which would loudly ‘pop’ if anyone were to approach. I’ve used it to create a semi-reflective helm to give me 360 degree vision, and a bonus to my perception checks. To apply the general principals of how the spells were constructed to achieve different results.įor example, that bubble armor spell? I’ve used it to seal and apply pressure to a gaping wound. Chris encouraged me to tinker, and twist, and see what I could get away with. They were presented to me with exhaustively written mechanics, like any spell you might find in a book, with the caveat that they only represented the most reliable way to conjure magic my character had thusfar discovered. I didn’t have any input on creating these spells, or in selecting the “bubble” theme they both conform to. I began play with two spells: one that can trap other spells in a bubble, and another which conjures a suit of bubble armor for a friendly target. Much of the peculiar way he runs Magic Users is kept intentionally obscured from the players, so I cannot describe it in full, only what my experience has been. For the past few months I’ve been playing a magic user in a campaign run by noted OSR Man of Mystery, Chris H.

magic word 2

I’ve had no reason to doubt the efficacy of that fundamental premise until recently. In the past 3 years the system has undergone numerous mutations and tweaks, but the premise remains fundamentally the same: players collect words, combine those words to form the names of spells, and between sessions the referee creates that spell’s description. It remains my most notable mechanical contribution to the OSR. Encouraging them to do so was the impetus for Magic Words, a system I created back in 2015 and have been using ever since. These puzzles will usually require you to look around the rooms in front of you to figure out what you need to do to solve the experience.It has always disappointed me that more players don’t pursue creating their own spells. VR Puzzles EverywhereĪs you explore the game, you will encounter various challenges and puzzles that will keep you thinking without being too complicated. The character is controlled by using the joystick for movement.Īlthough it sounds a bit complicated, it actually makes for truly delightful gameplay and utilizes controls that most users will immediately be able to understand and get behind, with any risk of motion sickness. Some puzzle scenes will do this automatically for you. Although you technically play this game in a 3rd person view, you can really zoom in and get a first-person perspective. There are also various root systems located on the edge of the rooms that allow you to grab onto them and turn yourself, or pull you in and out of things. You will see various rooms and scenes in front of you, and kind of like looking into a doll house, you can watch how things play out and interact with the items in them. From the moment you put on the headset, you are immediately transported into the game’s stunning and surreal environment.ĭown the Rabbit hole’s controls are kind of unique. Down the Rabbit Hole is a magical and immersive VR game that transports players into the mysterious and fantastical world of Wonderland.








Magic word 2